GAME RECAP
Game ID:
1182
Date
5.07.2013 10:23 PM
Referee
tengo
Teams:
2
Player Count
13
Map:
Squares2Team
Game Mode:
Assassin
Laser Damage:
Normal
Special Damage:
High
Recharge Rate:
Very High


Team 1 K D +/- Elected Assn Score TP Chart*
SeXyJeT 34 14 +20 6 2 5 26m View
bigdaddy 22 17 +5 1 1 5 32m View
glycerine 21 21 0 4 0 5 34m View
GoodGuile 21 33 -12 1 0 5 31m View
tits 18 28 -10 0 0 5 40m View
NormlMS 6 22 -16 4 0 5 30m View
Totals 122 135 -13
Team 2 (Winner) K D +/- Elected Assn Score TP Chart*
muahaha 26 26 0 4 1 13 31m View
Niveus 25 10 +15 2 2 13 34m View
InSoMnIaC 24 17 +7 2 4 13 32m View
tengo 23 19 +4 2 1 13 25m View
CanisMajoris 17 25 -8 2 1 13 35m View
Nuts 16 24 -8 3 2 13 30m View
Flare 8 7 +1 1 1 4 14m View
Totals 139 128 +11
Team 1 DD DT DR DKR DDF
SeXyJeT 6,941 5,422 1.28 204 246
bigdaddy 6,488 5,484 1.18 295 428
glycerine 5,115 5,920 0.86 244 182
GoodGuile 5,977 8,710 0.69 285 172
tits 7,855 7,880 1.00 436 391
NormlMS 4,380 5,679 0.77 730 283
Totals 36,756 39,095 0.94 1,702
Team 2 (Winner) DD DT DR DKR DDF
muahaha 7,051 7,404 0.95 271 418
Niveus 5,893 3,950 1.49 236 646
InSoMnIaC 6,894 6,036 1.14 287 236
tengo 6,276 6,458 0.97 273 344
CanisMajoris 7,312 6,529 1.12 430 556
Nuts 5,384 6,654 0.81 337 106
Flare 2,236 2,122 1.05 280 0
Totals 41,046 39,153 1.05 2,306
Team 1 Laser Missile Grenade Bouncy
SeXyJeT 3050 / 2335 1132 / 768 13 / 0 2746 / 2319
bigdaddy 4323 / 3149 388 / 651 0 / 90 1777 / 1594
glycerine 3024 / 1727 347 / 585 84 / 84 1660 / 3524
GoodGuile 4009 / 4230 467 / 1488 0 / 0 1501 / 2992
tits 4075 / 3190 1216 / 1226 0 / 108 2564 / 3356
NormlMS 2087 / 2527 272 / 511 124 / 84 1897 / 2557
Team 2 (Winner) Laser Missile Grenade Bouncy
muahaha 3072 / 3821 1017 / 1156 170 / 74 2792 / 2353
Niveus 1888 / 2308 797 / 385 0 / 13 3208 / 1244
InSoMnIaC 2540 / 3413 320 / 272 196 / 0 3838 / 2351
tengo 3949 / 3884 136 / 593 0 / 0 2191 / 1981
CanisMajoris 2726 / 4038 1893 / 334 0 / 78 2693 / 2079
Nuts 2789 / 3492 901 / 905 0 / 56 1694 / 2201
Flare 923 / 1017 437 / 504 0 / 0 876 / 601


* CHART WILL NOT BE ACCURATE IF REF USED MAPFLIP